Cashless payment systems are hardly new within the amusement industry. Walk into almost any family entertainment center and you’ll find one. That isn’t the case, however, amongst “street” locations – bars, restaurants and other small- to medium-sized game rooms.

Operators of small footprint locations have been excluded from experiencing the benefits of these systems due to cost. Furthermore, operators of multiple locations spend far too much time, money and resources driving routes and completing tasks – like collecting game earnings and finding out whether machines are low on prizes – that can and should be done virtually given today’s technology. From this idea, APS was born.

The goal of APS is to provide a state-of-the-art, cost-effective and secure cashless payment and data tracking system that allows amusement operators of all sizes to conveniently and remotely manage and monitor the performance of all games across all locations. In other words, APS wants to make the operator’s job a whole lot easier.

Built and Backed by Industry Veterans

APS was created and is supported by a team of amusement industry veterans at Play Mechanix and Raw Thrills that have years of experience in game development and online connectivity.

Play Mechanix and Raw Thrills are world leaders in the design, development and manufacturing of arcade video games, including hit releases such as the Big Buck Hunter and Super Bikes series, Halo: Fireteam Raven, Minecraft Dungeons Arcade, Jurassic Park Arcade, The Walking Dead, Terminator Salvation, Cruis’n Blast and many, many more.

Interested in APS?

Whether you’re ready to bring APS to your business right now or just need a couple of questions answered, we’re here to help.